Preparing fifteen destinations
Signalbreak
Starting Three.js…
A journey of discovery
Signalbreak
From city streets to the ocean depths, beyond the clouds to the Moon—and home with a story to share.
A new journey awaits. Your earlier campaign medals are archived; your paint, equipment and expedition discoveries are kept.
Fifteen places. One growing atlas.
Explore · discover · upgrade
Reef Expeditions
Three shores, three ways to play. All stages are open. Every software disc and robot part you find stays in your workshop—even if you retry.
Your robot · your style
Robot Workshop
Paint finish
Software & attachments
One software program. Three physical slots. Find discs and parts in expeditions to unlock them.
Live 3D preview · paint and equipment are saved automatically
City → country → sea → sky → Moon → Earth
Discovery itinerary
Stage clear · progress saved
Congratulations!
AURORA carries your discoveries to the next destination.
Field manual
Ready for the shore?
WASDMoveCamera-relative movement
QPulseUnlimited close-range tool
JFireHold J or left mouse; auto-aim
SpaceDash / boostShift also works; not jump or Use
FFreeze PopFreeze a nearby group
RCrab crew14 seconds of pinching help
EUse / repair2 scrap recruits a downed bot
Walk over loot to collect it. Weapons auto-aim at the closest enemy; an empty weapon never removes your Q pulse. Boss shields still require a dodged charge. Story medals reward completion, finishing with 25% of the clock left, and the optional field challenge shown in your briefing. Arcade and expedition challenges award +500 points on victory. Skipping the starship launch never loses an earned result.